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agario-checkers.git
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Checkers-like game with inspiration from agar.io
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Author
2018-05-30
Implement basic draw for text fields
HEAD
master
David McMackins II
2018-05-24
Add function for getting a generic component's font
David McMackins II
2018-05-20
Move box drawing routine up to GuiComponent for use by other box-shaped compo...
David McMackins II
2018-05-20
Convert clicked boolean into table for each mouse button
David McMackins II
2018-05-19
Fix declaration of mousepressed for GUI components
David McMackins II
2018-05-19
Add functionize
David McMackins II
2018-05-18
Refactor GUI slightly and remove reference to containing state
David McMackins II
2018-01-02
Fix flag name
David McMackins II
2018-01-01
Make sure all components get mouse release signal
David McMackins II
2018-01-01
Change to new GUI model
David McMackins II
2017-09-30
Change logo
David McMackins II
2017-09-01
Add Gui class
David McMackins II
2017-08-31
Only quit game on real key press
David McMackins II
2017-08-31
Make sure held keys will send repeat signals
David McMackins II
2017-08-30
Add typing function
David McMackins II
2017-08-30
Control whether text input is enabled
David McMackins II
2017-08-29
Add active component trigger for text fields
David McMackins II
2017-08-28
Update Makefile so that old files are not included in distribution
David McMackins II
2017-08-28
Add generic GUI component class
David McMackins II
2017-08-28
Move GUI to generic file to make adding new component types simpler
David McMackins II
2017-08-20
Add ability to not unload previous state
David McMackins II
2017-08-15
Send signal not to point to a space that cannot be moved to
David McMackins II
2017-08-12
Don't allow name change while in game
David McMackins II
2017-08-12
Remove redundant updateall loops
David McMackins II
2017-08-12
Add ending newline to update string
David McMackins II
2017-08-11
Only take first step in split if not at edge of board
David McMackins II
2017-08-11
Implement move logic
David McMackins II
2017-08-07
Add move logic stub
David McMackins II
2017-08-04
Add COIL text file and change image license to CC-BY
David McMackins II
2017-08-03
Change license to COIL 0.5
David McMackins II
2017-08-02
Simplify adding new pieces
David McMackins II
2017-08-02
Improve opponent DC protocol
David McMackins II
2017-08-02
Remove calculation of board dimensions
David McMackins II
2017-08-01
Pre-allocate piece list
David McMackins II
2017-07-31
Fix return value of move function
David McMackins II
2017-07-30
Remove unnecessary split
David McMackins II
2017-07-23
Add extra checks for ability to move
David McMackins II
2017-07-04
Incremental update to MOVE processing
David McMackins II
2017-06-25
Fix some table function calls
David McMackins II
2017-06-25
Add basic TRYMOVE, needs improvement for other move functions
David McMackins II
2017-06-22
Fix forfeit to not need confirmation
David McMackins II
2017-06-20
Add FORFEIT
David McMackins II
2017-04-21
Add TEAM
David McMackins II
2017-04-21
Remove GETWINNER command; will move into UPDATE
David McMackins II
2017-04-17
Add UPDATE
David McMackins II
2017-04-16
Make sure it's the player's turn before allowing them to SELECT
David McMackins II
2017-04-16
Add DESELECT
David McMackins II
2017-04-15
Add SELECT
David McMackins II
2017-03-22
Add MAKEROOM
David McMackins II
2017-02-25
Change join sequence
David McMackins II
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