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C library of useful Game Boy operations
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stdgb.c
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2021-08-08
Change license to COIL 0.6
HEAD
master
David McMackins II
2017-05-13
Change to new Delwink style
David McMackins II
2016-12-02
Fix bug where switching ROM banks on MBC5 on DMG would fail
David McMackins II
2016-05-30
Add constant for number of bytes per tile
David McMackins II
2016-05-08
Improve asm comments
David McMackins II
2016-05-07
Improve readability of memory initialization call
David McMackins II
2016-05-06
Allow diagonal directions on d-pad
David McMackins II
2016-05-06
Make simpler function for changing MBC5 ROM banks
David McMackins II
2016-05-02
Change function name to verb
David McMackins II
2016-05-01
Change input state registers to static fields
David McMackins II
2016-04-30
Add checks for input states
David McMackins II
2016-04-29
Use more appropriate names for d-pad constants
David McMackins II
2016-04-28
Add function for loading button state into RAM
David McMackins II
2016-04-08
Init local and hardware OAM
David McMackins II
2016-04-05
Use signed integers for view shifting
David McMackins II
2016-04-04
Remove extra reverse tile function
David McMackins II
2016-04-03
Make gb_shift_view a function
David McMackins II
2016-04-02
Convert to single-file to negotiate issue with sdcc
David McMackins II