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C library of useful Game Boy operations
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stdgb.h
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2017-05-13
Change to new Delwink style
David McMackins II
2016-05-30
Add constant for number of bytes per tile
David McMackins II
2016-05-06
Allow diagonal directions on d-pad
David McMackins II
2016-05-06
Make simpler function for changing MBC5 ROM banks
David McMackins II
2016-05-05
Improve LCDC input flag names
David McMackins II
2016-05-04
Improve name of flag for window to pull from screen 1
David McMackins II
2016-05-03
Remove GBC-only flag
David McMackins II
2016-05-01
Change input state registers to static fields
David McMackins II
2016-04-30
Add checks for input states
David McMackins II
2016-04-29
Use more appropriate names for d-pad constants
David McMackins II
2016-04-28
Add function for loading button state into RAM
David McMackins II
2016-04-27
Fix input codes
David McMackins II
2016-04-19
Simplify LCD mode flags
David McMackins II
2016-04-09
Add macro for setting sprite palettes
David McMackins II
2016-04-05
Use signed integers for view shifting
David McMackins II
2016-04-04
Remove extra reverse tile function
David McMackins II
2016-04-03
Make gb_shift_view a function
David McMackins II
2016-04-02
Convert to single-file to negotiate issue with sdcc
David McMackins II