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Checkers-like game with inspiration from agar.io
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gui.lua
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2018-05-30
Implement basic draw for text fields
HEAD
master
David McMackins II
2018-05-24
Add function for getting a generic component's font
David McMackins II
2018-05-20
Move box drawing routine up to GuiComponent for use by other box-shaped compo...
David McMackins II
2018-05-20
Convert clicked boolean into table for each mouse button
David McMackins II
2018-05-19
Fix declaration of mousepressed for GUI components
David McMackins II
2018-05-18
Refactor GUI slightly and remove reference to containing state
David McMackins II
2018-01-02
Fix flag name
David McMackins II
2018-01-01
Make sure all components get mouse release signal
David McMackins II
2018-01-01
Change to new GUI model
David McMackins II
2017-09-01
Add Gui class
David McMackins II
2017-08-30
Add typing function
David McMackins II
2017-08-30
Control whether text input is enabled
David McMackins II
2017-08-29
Add active component trigger for text fields
David McMackins II
2017-08-28
Add generic GUI component class
David McMackins II
2017-08-28
Move GUI to generic file to make adding new component types simpler
David McMackins II